11/4/2022 0 Comments Wii u 1080p or 720p![]() ![]()
#Wii u 1080p or 720p 720pfor a 40" tv, to even notice a difference between 720p and 1080p you need to sit about 5 feet from the tv. #Wii u 1080p or 720p tvthe average HD tv this generation would be in the 32"-40" range. This isnt opinion, its scientific fact - our eyes cant distinguish the difference. IHateYouFanboys 3564d ago (Edited 3564d ago )ĭoes it really matter if its 720p or 1080p? on 99% of peoples tvs you cant even tell the difference between 720p and 1080p at the regular viewing distance. what the hell do you actually need UE4 for? Technology is moving too fast for the majority of the industry to keep up with. Based on the past, very few are good at doing this. ![]() They can't do that with the cost of a 7970 or 680 in the box, unless their current systems thrive once the new ones are out. MS and Sony want to command your living room. You're not going to see it in a console if they come out in a year. The GTX 680 is commonly being referred to as the official "next-gen" card. #Wii u 1080p or 720p Ps4Otherwise, you will be paying through the nose for the PS4 and next Xbox. Otherwise, expect to settle for varying degrees of power between what we currently have, and high end PCs of today. #Wii u 1080p or 720p PcIf you want truly next-generation, go with a PC like normal people. You will see great looking games for the thing. It has more RAM, which developers complain about the most. The CPU is based on Power7, which is supposed to be really nice. The facts are this: Even if the GPU is from 2008 or 2009, it's still better than what's out there now console-wise. It's all about the new controller, whether we like it or not. They have my favourite first party lineup, but the market is too competitive to sign yourself away to one platform.ġ080p is what is expected, but if the cost of losing it is so the system can render an immaculate image to both the controller and the tv at the same time, that's the price we will have to pay. People should have gotten used to owning more than just a Nintendo console years ago. XCaptainAmazing 3564d ago (Edited 3564d ago )Įven if the worst were to happen it wouldn't matter. Saying everybody is different doesn't answer my question, isn't very useful and isn't any more accurate than my statements above. #Wii u 1080p or 720p ps3But beyond that i question its broader base appeal and especially its appeal to existing 360 and PS3 owners, whether you want to define a specific few of them with a few general words or not. Really who would YOU market it to? Because i genuinely wonder. These were serious motivating reasons to buy the original Wii in many people so don't deny it, and legit questions as to who they are gonna try to pitch this thing to. Or whether you are confident this thing will sell initially to people who bought the original Wii for their family or even because it was cheap if it costs more than 360 or PS3. I am looking for anyone to suggest and answer my question? Merely wondering what exactly the market will be for a console with a lot of late ports if they look no better than they did on cheaper machines months prior. I just don't really know who exactly this thing is aimed at beyond Nintendo fans. ![]() I also only named a couple of groups of people, and didn't claim that was a comprehensive list and the only types of customer that exist. It was a generalisation which was necessary. ProjectVulcan 3564d ago (Edited 3564d ago ) PS3 fans should especially be more sensitive to the situation given the crap they've had to put up with during the start of this gen. The starting games never show the console's potential. You all should really quit jumping to conclusions. According to Bloomberg, Activision's CEO Bobby Kotick believes that the first generation of PS3 games will use only about one-fifth of the Cell processor's potential." "We won't be able to take advantage of all the components of the machine, but it was the same last year," he told Bloomberg.Įven with development well under way, the machine's complexities could result in the launch titles showing off only a portion of what the machine can do. Ubisoft's CEO Yves Guillemot doesn't see much of a difference from the situation with the Xbox 360. "Other developers are taking a "work with what you've got" approach. ![]()
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